With the official announcement there should surely be an official thread. That's my feeling anyway. Any big developments on the game in the run up to its (early or late) 2011 release can come here.
Opening Nintendo's E3 conference this year was the much-anticipated and hotly-rumoured Zelda Wii - or, as we now know it, Skyward Sword. The sixteenth official adventure in the Zelda franchise is the first specifically designed for Wii and takes advantage of the MotionPlus peripheral which adds depth and precision to gameplay. It also features a new style combining the more realistic stylings of Twilight Princess with the colourful, if controversial, cel-shaded pallette of WindWaker and its handheld successors. (This is where I start to shake my head in bewilderment)
The talking points:
That new styleEveryone remembers the Toon Link utilizing the Celda Palette. Well Skyward Sword takes it in that direction....again. Toon Link with a grittier shading? Why? Nintendo also saw a future for a union of that nature, but with Celda's pallette on a more realistic overworld. The end result is certainly eye-catching. Will it please both parties? Remains to be seen.
The gameplayAlthough Miyamoto's demonstration was not the best way of showing off the title's gameplay revolutions, apparently it was just his own awkwardness that was the cause.
The showed some scorpion boss, a new flying beetle item, a whip of some sort and the same old sling shot, bow and arrow, and bombs. We'll see how they all fall into place.
The storyline... Remains shrouded in mystery. Does the title offer us any more helpful clues? Not really. We already had an inkling the Master Sword (which it surely is) was going to feature heavily, but what's with the Skyward talk? Will we see the return of the wacky-looking Oocca? Or Minish Cap's Wind Tribe? Or a whole new race, because Nintendo do like churning out new species for one-off appearances.
For someone who was really looking to Nintendo pushing the Wii graphical capabilities on this Zelda and up the graphics from Twilight Princess (which were phenomenal) this comes as a bit of a let down. I don't really like the art direction, or the enemy design. It seems that they are trying to introduce Zelda to a new "younger" audience. I don't think this needs to be done. With the addition of Twilight Princess we all saw just how mature Zelda can be and it payed off. Twilight Princess was a fantastic game. I wish they would leave the Celda style to the Handhelds because it works great there! Wind Waker pleasantly surprised me and this is still a Zelda game so I will probably end up playing it at some point but I gotta say I am disappointed.
Thoughts?
Links:-
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Launch screenshots-
E3.Nintendo.com/Zelda-
Roundtable revelations